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Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev

Posted on • Originally published at gamedevdigest.com

Game Dev Digest — Issue #310 - Level Design, Indie Marketing, Keeping It Simple, and more

Issue #310 - Level Design, Indie Marketing, Keeping It Simple, and more

This article was originally published on GameDevDigest.com

Issue #310 - Level Design, Indie Marketing, Keeping It Simple, and more

Enjoy!


Celebrating excellence: Unity Awards 2025 winners - As we look back on an incredible year of creativity and innovation, we're thrilled to celebrate the winners of the 17th Unity Awards, 2025.
Unity

4,500 wishlists in 1 week from Coming Soon launch: post mortem - I've been blown away by the response as I've now had 4,500 wishlists in the 7 days since hitting publish.
reddit.com

How to do cell based culling using quadtree in Unity C# - Part 1 - In graphics programming, "frustum culling" is about determining whether an object is inside or intersect with the camera's view frustum.
pinwheelstud.io

Flow Field Generation Algorithm (visual demonstration) - I made this tile exploration algorithm for generating flow fields, and I finally managed to implement multi-room traversal (each quadrant is actually a separate room; the tiles are all stored in different arrays). TL;DR - It's fast, efficient, and doubles as a vector field.
reddit.com

Videos

Ladders - Level & Environment Design Tips for Solo Game Devs | Unity | Unreal
Ladders - Level & Environment Design Tips for Solo Game Devs | Unity | Unreal - Hi:) This time I’ve prepared a video where I talk about ladders and share some tips on how to design them so people won’t hate them as much:) Just like in the previous episode, this video mixes knowledge of level design and environment design, made especially for solo devs who need to handle both, no matter which engine they use. Enjoy the video and have a great week:)
Seta - Level Design

This is How Professional Developers Clean Up Code - Let's take a script—a working but overcrowded monolith—and refactor it step by step into clean, modular C# code. The focus is on refactoring mindset: spotting smells, removing redundancy first to reduce mental load, breaking down large methods, separating concerns, and introducing patterns like Strategy only when they truly add value. Using JetBrains Rider's inspections and quick fixes as gentle guides, we make small, safe changes that dramatically improve readability, maintainability, and extensibility—perfect for intermediate Unity developers ready to level up their code quality.
git-amend

Shadergraph for UI - create greyscale, tint effects and gradient overlays! - Shadergraph for UI (Canvas) is super fun. This tutorial will teach you some basics and explain, how you can create four different effects to use in your own game - a greyscale effect, a tinting effect that gives a monochrome look, an animated gradient as well as a full gradient. This tutorial also covers how to change values of materials via script, how to create new instances and how to display a gradient in the inspector even though the shader won't let you.
Christina Creates Games

Why Indie Game Marketing Doesn't Work (And What To Do About It) - Inside you'll learn how to get your game studio off the ground, and start finding potential fans that will support you with word-of-mouth, and buy your game at launch.
Indie Game Marketing Tips

John Romero: How to Actually Learn Game Development (Full Interview) - John Romero, co-creator of DOOM, Quake, and one of the most influential designers in FPS history, sat down with me for a deep conversation on game design, learning game development, indie dev mistakes, Unreal vs Unity, core loops, fun vs emotion, scoping projects, level design philosophy, and more.
Louis DeSimone – Practical Game Dev

Procedural Generation in Games - Computerphile - Procedural generation is the idea of using simple rules to generate more complicated items - used in games such as Minecraft and Elite, Zac Garby of the University of Nottingham explains with the use of the game Carcassonne.
Computerphile

Another Game Anyone COULD Have Made But Didn't - This is a conversation with the Australian game developer Tommy, co-creator of the tower defense game Gnomes. Thy made it in a custom Rust Engine with just 10 months of time and 0$ marketing budget. It looks like a game anyone could make, but is it? I was curious to learn more.
Jonas Tyroller

Getting Started with the Discord Social SDK in Unity | Learn Content Spotlight - Games are so much more fun with friends! Jameka and Anthony from Discord join us as we learn how to bring Discord's powerful social features directly into your Unity game.
Unity

Game Engines And Feature Creep - I talk about how pre-made game engines can lead to feature creep in modern games.
Timothy Cain

Building Games for Old Retro 1985 Hardware is fun! - Ever wanted to code a game from scratch that runs on an old retro computer hardware from 1985 ? Challenge Accepted - This is my Work in Progress port of Zippy Race that runs on a standard Commodore Amiga A500 with the Original Chip Set (OCS) and just 512k/512k. In this episode I walk through how the port came to be and how I solved various challenges with the development of the game. I hope you enjoy!
Modern Vintage Gamer

Assets

25 for $25 bundle
25 for $25 bundle - From debug tools to visual effects, power up your projects with Code Monkey’s handpicked 2025 essentials. $500+ value, all for $25.
Unity Affiliate

BAD ASSet Bundle Unity Mega Pack - Unlock a BAD ASSet or two. Add a little spice to your holiday whether you’re naughty or nice with the hottest, BAD ASSets, around! This Unity-exclusive collection has everything you need to build stylized settings that are perfect for a variety of genres—run your own theme park with the Carnival, explore the dark and moody Gothic Interior Megapack, or a horror-ready Apocalyptic Hospital, and much more. Unlock endless possibilities with these badass assets and help support Stack Up when you shop with Humble.
Humble Bundle Affiliate

Multi-Terrain-Generator - A procedural terrain generator written in C# for Unity.
benjamin-wiemann Open Source

Goap - A multi-threaded GOAP system for Unity
crashkonijn Open Source

Vibration - Use custom vibrations on mobile with this native Plugin for Unity (Android & iOS)
BenoitFreslon Open Source

Typography - High-performance GPU text rendering for Unity/VRChat.
aiczk Open Source

com.walcht.ide.neovim - Neovim integration with the Unity game engine. Inspired from similar package for VSCode
walcht Open Source

com.unity.virtualmesh - This Unity package contains a virtual geometry solution for rendering a scene's static objects with a GPU-driven pipeline that supports triangle cluster LODs and two-pass occlusion culling at a triangle level.
Unity-Technologies Open Source

Unity-UGUI-Effect - Various effects achieved using UGUI+ShaderLab+C# in Unity, combined with the DoTween plugin.
unishiki Open Source

unity-mobile-optimization - This repository will assist you in optimizing a mobile game in unity.
GuardianOfGods Open Source

unity-toolbar-extender-ui-toolkit - Tool for control over Unity's main toolbar
Sammmte Open Source

tools-motion-kit - MotionKit is a Unity engine tool that animates anything. It is very similar to DOTween, but with inspector super powers and a few tweaks that makes it simpler to use and learn.
cocodrilodog Open Source

GpuScript - GpuScript allows you to write C# programs that run at supercomputer speeds on a single GPU. Learn it in 30 minutes. Write & debug large and complex projects specifically designed to run on the GPU.
Alan-Rock-GS Open Source

SmartGitUPM - A plugin for smart management of packages in Git repositories in the Unity Editor.
IShix-g Open Source

UniGame.ViewSystem - MVVM Views System for Unity3D
UnioGame Open Source

DanishStatues - Danish statue models scanned by Geoffrey Marchal
keijiro Open Source

UnityAssetUsageDetector - Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
yasirkula Open Source

voicesdk-toolkit-unity - A collection of assets, prefabs, and scripts to help help build better Voice SDK experiences on Unity.
wit-ai Open Source

IllusionRP - Unity high-definition graphics plugin for Universal Render Pipelines.
AkiKurisu Open Source

Learn Unity In 2025 Bundle - Unleash the creative power of Unity. Go from gamer to creator with the Learn Unity in 2025 Complete Course Bundle! As the name suggests, this curated collection for the Unity Engine is a complete roadmap for your success. Each module covers a different genre of interest—take advantage of expert-led courses like Construct a Micro-Farming RPG in Unity, Create a 3D Turn-Based RPG in Unity, Build an Arcade Kart Racing Game in Unity, and more. Get the expert guidance and knowledge you seek, and help support buildOn with your purchase!
Humble Bundle Affiliate

Shop up to 50% off Ida Faber - Publisher Sale - Ida Faber creates Game-Ready 3D Characters. Fully rigged, modular, and customizable. New characters support all render pipelines. PLUS get Swordsman Girl - RPG Dark Fantasy Modular Female for FREE with code IDAFABER2025
Unity Affiliate

UIEffectsBaker - bake separate dropshadow for your UI sprite!
unitycoder Open Source

Fontastic - unity editor tool to preview fonts easily
unitycoder Open Source

All-In-One Game Dev Bundle - The one-stop-shop for game devs. Build your worlds faster and bring your ideas to life with this massive collection of ready-to-use assets for Unreal Engine, Unity, and most major tools by Eldamar Studio. Unlock more than 13,000 assets, including 3D models, effects, UI, audio, textures, graphics, VFX, and more. No matter what kind of game you’re making—whether horror, fantasy, sci-fi, survival, or something completely unique—this bundle has assets for every style and setting. No complicated setup, no use limits—just drop the files in and start creating! Get textures, graphics, VFX, and more, and help support Save the Children!
Humble Bundle Affiliate

Spotlight

Twins of Olus
Twins of Olus - Twins of Olus is a vibrant action-adventure game that follows a young Uthran who is inexplicably tied to the spirit of an ancient warrior. Together they must defeat an unknown nefarious force that has invaded, corrupted and possessed everything in his once utopic world.

[You can wishlist it on Steam]
Team Verdant


Call Of Dookie

My game, Call Of Dookie. Demo available on Steam


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