DEV Community

Cover image for Why Tailwind Won (And What That Means for Traditional CSS) 🐍
TheBitForge
TheBitForge

Posted on

Why Tailwind Won (And What That Means for Traditional CSS) 🐍

Let's address the elephant in the room: Tailwind CSS didn't win because of clever marketing or hype cycles. It won because it solved real problems that traditional CSS approaches consistently failed to solve at scale. And if you're still writing CSS the way you did five years ago, you're either working on very different projects than most of the industry, or you're fighting battles that modern tooling has already won.

I spent over a decade writing traditional CSS. I've architected stylesheets for enterprise applications, maintained massive Sass codebases, implemented BEM with religious devotion, and evangelized CSS Modules as the solution to all our problems. I was exactly the kind of developer who looked at Tailwind in 2017 and thought it was a joke—a regression to the inline styles we'd spent years teaching juniors to avoid.

I was wrong. And more importantly, I was wrong for reasons that reveal something fundamental about how web development has changed.

This isn't about Tailwind being "better" in some abstract, ideological sense. It's about Tailwind aligning with the actual constraints and requirements of modern front-end development in ways that traditional CSS approaches simply don't. The industry didn't collectively lose its mind. We evolved past solutions that stopped scaling with our problems.

A Brief History of CSS (Because Context Matters)

The Plain CSS Era

In the beginning, there was CSS. Just CSS. You wrote selectors, you declared properties, you hoped your styles didn't leak into places they shouldn't. The web was simpler then—mostly documents with some styling. The cascade was your friend because pages were relatively flat and predictable.

This worked fine when websites were collections of HTML pages with shared stylesheets. You'd have a styles.css file, maybe break it into a few files for organization, and call it a day. The problems were manageable because the scope was manageable.

The Framework Era

Then websites became web applications. Suddenly you had dozens of pages, hundreds of components, and thousands of lines of CSS. The cracks started showing:

  • Styles conflicted in unpredictable ways
  • The cascade became an enemy, not a friend
  • Specificity wars broke out
  • Nobody knew what CSS was safe to delete

Enter the frameworks: Bootstrap, Foundation, Zurb, and others. These were revolutionary at the time. They gave us:

  • Pre-built components that actually looked decent
  • A grid system that worked cross-browser
  • Responsive utilities before "mobile-first" was a buzzword
  • Consistent naming conventions

Bootstrap democratized web design. Suddenly, backend developers could ship interfaces that didn't look like 1998. Startups could move fast without dedicated designers. This was genuinely valuable.

But frameworks introduced their own problems. Sites started looking identical. Customizing Bootstrap's Sass variables became a rite of passage, and you'd end up with bloated CSS files shipping styles you never used. The .btn-primary-outline-lg-responsive class names were jokes, but they were also real.

The Preprocessor Revolution

Sass and Less arrived to solve CSS's limitations as a language. Variables, mixins, nesting, functions—finally, we could write CSS like a real programming language. This felt like maturity. This felt like progress.

And it was! Preprocessors solved real problems:

  • Variables meant consistent colors and spacing
  • Mixins eliminated repetition
  • Nesting made selectors easier to write (and harder to maintain, but we'd learn that later)
  • Functions and loops enabled programmatic styles

The best teams built sophisticated Sass architectures with variables files, mixin libraries, and carefully organized partials. The worst teams nested selectors seven levels deep and created unmaintainable messes. Sass gave us power, and we sometimes used it poorly.

The Methodology Era

As applications grew larger, smart people realized we needed conventions, not just tools. Enter the methodologies:

BEM (Block Element Modifier) gave us naming conventions that prevented conflicts through sheer verbosity: .card__header--highlighted. It worked. It was also exhausting.

OOCSS (Object-Oriented CSS) taught us to separate structure from skin, container from content. Good principles, difficult to implement consistently across large teams.

SMACSS (Scalable and Modular Architecture for CSS) gave us categories: base, layout, module, state, theme. Great for organizing, but required discipline most teams couldn't maintain long-term.

CSS Modules later came along to solve scoping through tooling rather than convention, automatically generating unique class names. This was actually pretty good and is still a solid choice for component-scoped CSS.

Where Traditional Approaches Started Breaking Down

Here's the thing: all of these approaches—frameworks, preprocessors, methodologies—worked. Past tense. They solved the problems of their era. But they all shared fundamental limitations that became more apparent as applications grew:

  1. They all relied on developers making good decisions consistently - Naming things well, organizing files correctly, following conventions religiously, not cutting corners when deadline pressure hit.

  2. They all created indirection between markup and styles - You'd see a class name in HTML, then hunt through files to find where it was defined, what it inherited from, what it might conflict with.

  3. They all struggled with dead code - Could you delete this CSS class? Who knows! Better leave it just in case.

  4. They all made refactoring scary - Change a shared class and watch styles break in unexpected places. Every CSS refactor was a game of Jenga.

  5. They all required extensive documentation - New team members needed to learn your specific architecture, conventions, and organization scheme before they could contribute confidently.

These weren't theoretical problems. These were daily friction points that slowed development, introduced bugs, and made CSS the part of the codebase people were most afraid to touch.

The Real Problems with Traditional CSS

Let's be specific about what actually goes wrong in traditional CSS architectures at scale. These aren't edge cases. These are patterns I've seen in every significant codebase I've worked on.

The Global Scope Problem

CSS is globally scoped by default. Every class name you write exists in a single, shared namespace. This is fundamentally at odds with component-based development, which is how we've built JavaScript applications for the past decade.

You write .button in one file for your navigation component. Someone else writes .button in another file for a modal component. Last one loaded wins. Or worse, specificity determines the winner in ways that change based on load order and selector complexity.

The "solutions" all had costs:

  • BEM naming: .nav__button and .modal__button worked but were verbose and required everyone to follow conventions perfectly
  • CSS Modules: Actually solved scoping but created indirection and required build tooling
  • CSS-in-JS: Solved scoping programmatically but had performance implications and added complexity

All of these solutions acknowledged the same truth: CSS's global scope is a problem that needs solving, not a feature to embrace.

Naming Fatigue Is Real and Underrated

Naming things is hard. Naming CSS classes for every element, state, and variation is exhausting. And unlike naming functions or variables, CSS class names don't have clear conventions beyond the methodology you've chosen to follow.

Should it be .card-header or .cardHeader? .is-active or .active or .card--active? .btn-primary or .button-primary or .primary-button?

Every decision requires thought. Every variation requires a new name. You end up with:

.button { }
.button-primary { }
.button-secondary { }
.button-large { }
.button-small { }
.button-primary-large { }
.button-secondary-small { }
/* ...and so on */
Enter fullscreen mode Exit fullscreen mode

Or you get clever with modifiers:

.button { }
.button--primary { }
.button--secondary { }
.button--large { }
.button--small { }
Enter fullscreen mode Exit fullscreen mode

But then you need combinations and start questioning your whole approach:

<button class="button button--primary button--large">
Enter fullscreen mode Exit fullscreen mode

Wait, why am I writing three classes for one button? But if I combine them into single classes, I get a combinatorial explosion:

.button-primary-large { }
.button-primary-small { }
.button-secondary-large { }
.button-secondary-small { }
Enter fullscreen mode Exit fullscreen mode

This is absurd. And we all did it. We accepted that naming and organizing classes for every possible state and variation was just "part of writing CSS."

Context Switching Kills Flow

Traditional CSS requires constant context switching:

  1. You're in a component file working on markup
  2. You need to add a style
  3. You switch to the CSS file (or create one)
  4. You think of a class name
  5. You write the CSS
  6. You switch back to the markup
  7. You add the class name
  8. You refresh to see if it worked
  9. You realize it didn't apply correctly
  10. You inspect the element
  11. You discover specificity issues
  12. You switch back to CSS
  13. You add !important or increase specificity
  14. You feel bad about it
  15. You switch back to markup

Repeat hundreds of times per day. The file switching, the naming, the mental model maintenance—it all adds up to significant cognitive overhead.

Compare this to writing styles directly where you need them:

  1. You're in a component file
  2. You add classes that describe what you want
  3. It works

The reduction in context switching alone accounts for a huge part of the productivity improvement people report with utility-first CSS.

The Dead CSS Problem

Here's a scenario every developer has experienced: You're looking at a CSS file with 3,000 lines. You see a class you think might not be used anymore. Can you delete it?

The honest answer is: you have no idea.

You can grep for it in your codebase, but what if it's used in:

  • Server-rendered templates you don't have easy access to?
  • JavaScript that generates class names dynamically?
  • Third-party integrations?
  • That one forgotten admin panel?

So you leave it. Everyone leaves their maybe-unused CSS. The stylesheet grows. Performance degrades slightly. Nobody notices until the CSS is so bloated that downloading it becomes a measurable performance issue.

With utility classes, this problem largely disappears. If you remove the markup that uses flex items-center, those utilities are automatically purged from your production CSS. The connection between markup and styles is explicit and tool-friendly.

Fear-Driven Development

Traditional CSS creates fear. Fear of breaking things. Fear of specificity wars. Fear of global namespace collisions. Fear of refactoring.

This fear manifests in predictable ways:

  • Developers create new classes rather than modifying shared ones
  • !important becomes more common over time
  • Styles become increasingly specific to avoid conflicts
  • The "safe" choice is always to add more CSS, never to remove or modify

The codebase grows, but not in healthy ways. It grows like a city without urban planning—organic, sprawling, with no clear structure and constant patches over patches.

Why "Clean CSS" Rarely Stays Clean

I've seen beautiful CSS architectures. Perfectly organized. Lovely abstractions. Clear hierarchies. They never stay that way.

Here's why:

Deadlines happen. When you're shipping a feature at 11 PM, you're not refactoring the CSS architecture to accommodate your new component properly. You're adding margin-top: 10px with high specificity to make it work and promising yourself you'll fix it later. You never fix it later.

Teams change. The person who designed the beautiful architecture leaves. New developers join and don't understand the conventions. They add their styles in ways that make sense to them but violate the existing patterns.

Requirements change. That grid system you built for desktop and tablet? Now there's a mobile app, smart watch integration, and a TV interface. The abstractions that made sense two years ago don't accommodate the new contexts.

Quick fixes accumulate. One !important to solve a prod bug. Another to override a third-party style. A few more for edge cases. Before you know it, specificity is a disaster and nobody understands why some styles override others.

Clean CSS is like clean code: it requires constant maintenance and shared understanding. The difference is that CSS gives you fewer tools to enforce cleanliness and more ways for things to break in silent, hard-to-debug ways.

Why Tailwind Looked Wrong at First

If you've been writing CSS for any length of time, your first reaction to Tailwind was probably negative. Mine certainly was. Here's what I saw in 2017:

<div class="flex items-center justify-between px-4 py-3 bg-blue-500 text-white rounded-lg shadow-md hover:bg-blue-600 transition-colors">
  <span class="font-semibold text-lg">Hello World</span>
  <button class="px-3 py-1 bg-white text-blue-500 rounded hover:bg-gray-100">
    Click me
  </button>
</div>
Enter fullscreen mode Exit fullscreen mode

My immediate reactions:

  1. "This is just inline styles with extra steps" - Why would we go backward to putting styles in HTML when we spent years teaching separation of concerns?

  2. "The HTML is completely unreadable" - How is anyone supposed to parse that wall of class names and understand what the component does?

  3. "This doesn't scale" - What happens when you need to change the blue across your entire app? Find and replace thousands of instances of bg-blue-500?

  4. "It violates everything we know about CSS best practices" - Semantic class names, single responsibility, reusability—this breaks all the rules.

  5. "The learning curve is ridiculous" - You have to memorize hundreds of utility class names just to write basic styles?

Every single one of these concerns felt valid. They were the objections of someone who understood CSS deeply and had opinions about how it should be written. They were also mostly wrong, but in ways that only become clear after you actually use Tailwind in production.

The "Inline Styles" Criticism

The comparison to inline styles is superficial. Yes, both involve styling elements directly in markup. But inline styles and utility classes are fundamentally different:

Inline styles:

  • Don't support pseudo-classes (:hover, :focus, etc.)
  • Don't support media queries
  • Don't support pseudo-elements (::before, ::after)
  • Create specificity issues
  • Can't be reused efficiently
  • Can't be purged or optimized
  • Don't enforce consistency

Utility classes:

  • Support all CSS features through class names
  • Enable responsive design with responsive prefixes
  • Support state variants (hover:, focus:, active:)
  • Have predictable, low specificity
  • Are highly reusable
  • Can be purged based on usage
  • Enforce a design system by default

The visual similarity masks completely different capabilities and constraints.

The Readability Concern

The "unreadable HTML" argument deserves more nuance. Is this really unreadable?

<button class="px-4 py-2 bg-blue-500 text-white rounded hover:bg-blue-600">
  Click me
</button>
Enter fullscreen mode Exit fullscreen mode

Or is it just different from what we're used to? Because this is what we considered "readable":

<button class="btn btn-primary">
  Click me
</button>
Enter fullscreen mode Exit fullscreen mode

But to understand what this button actually looks like, you need to find the .btn and .btn-primary definitions, potentially across multiple files, and mentally compile the CSS rules. With Tailwind, the styles are right there. You know exactly what you're getting.

The real readability issue isn't the number of classes—it's that Tailwind classes are unfamiliar at first. Once you learn them (which happens faster than you'd think), the Tailwind version becomes more readable because it's more explicit.

The Learning Curve Shock

Yes, Tailwind has a learning curve. You need to learn the utility names, the spacing scale, the color palette, the responsive prefixes. This feels like a lot upfront.

But compare this to what you need to learn for traditional CSS at scale:

  • Your team's file organization conventions
  • Your naming methodology (BEM, OOCSS, etc.)
  • Your Sass mixin library
  • Your component abstractions
  • Your responsive breakpoints
  • Your spacing system (if you have one)
  • The implicit rules about when to create new classes vs. modify existing ones
  • The specificity hierarchy that's emerged organically
  • Which CSS is safe to modify and which will break things

Every codebase has its own CSS culture and conventions. Tailwind replaces all of this project-specific knowledge with a single, transferable system. You learn Tailwind once and can work productively in any Tailwind project.

Why Experienced Developers Resisted

The resistance from experienced CSS developers wasn't ignorance—it was expertise getting in the way.

We'd spent years developing mental models for CSS architecture. We knew how to structure stylesheets for maintainability. We'd read the books, followed the thought leaders, implemented the methodologies. We had opinions, dammit, and those opinions were informed by real experience.

Tailwind asked us to throw out that accumulated knowledge and start fresh with an approach that violated our hard-won understanding of best practices. Of course we resisted.

But here's the thing about expertise: it can blind you to better solutions that require abandoning your current approach. The best traditional CSS architectures require exceptional discipline and deep expertise. Tailwind achieves better results with less expertise and less discipline. That's not a knock on expertise—it's an observation that systems that work with human nature rather than against it tend to win.

Why Tailwind Actually Won

Tailwind didn't win because of hype or marketing. It won because it solved real problems better than the alternatives. Let's be specific about why.

Utility-First Is a Paradigm Shift, Not Just a Pattern

Utility-first CSS isn't "lots of small classes." It's a fundamentally different way of thinking about styling.

Traditional CSS thinks in abstractions: "I have a button component, so I'll create a .button class that defines how all buttons look." This feels right because we're trained to think in reusable abstractions. But it creates immediate problems:

  • What about button variations? You create .button-primary, .button-secondary, .button-large, .button-small
  • What about combinations? .button-primary-large?
  • What about states? .button-primary-large-disabled?
  • What about contexts? .button-primary-large-disabled-in-modal?

You end up either with a combinatorial explosion of classes or with multiple classes per element plus complex override rules.

Utility-first inverts this. Instead of creating abstractions for every component, you compose styles from single-purpose utilities:

<button class="px-6 py-3 bg-blue-600 text-white rounded-lg font-semibold hover:bg-blue-700 disabled:opacity-50">
Enter fullscreen mode Exit fullscreen mode

This looks verbose, but it's far more flexible. You're not fighting with abstractions that don't quite fit your use case. You're composing exactly what you need from primitives that always work the same way.

The mental shift is from "define abstractions, then apply them" to "compose primitives directly." The latter is actually simpler, even if it looks more complex at first glance.

Constraints as a Productivity Multiplier

Tailwind's most underrated feature is its constraints. The spacing scale, color palette, and size utilities force you to work within a system. This sounds limiting, but it's liberating.

Without constraints, every margin decision is a question: Should this be 10px or 12px? What about 11px? Maybe 15px would be better? You make hundreds of these micro-decisions per day, each one requiring thought and potentially creating inconsistency.

With Tailwind's spacing scale (0, 1, 2, 3, 4, 5, 6, 8, 10, 12, 16, 20, 24...), the question becomes: Should this be m-2 (0.5rem) or m-3 (0.75rem) or m-4 (1rem)? Fewer choices, faster decisions, consistent results.

The same applies to colors. Instead of choosing from infinite hex values, you choose from a curated palette: blue-50 through blue-900, with consistent steps. Your UI automatically has color harmony because the system enforces it.

These constraints don't prevent custom values—you can use arbitrary values like m-[17px] when needed—but they make the default path the consistent path. Most developers choose from the system most of the time, creating consistency without requiring discipline or design expertise.

Design Consistency by Default

Here's a dirty secret about traditional CSS: most teams don't have consistent spacing, colors, or typography across their application. They mean to, but it doesn't happen.

You start with good intentions. You define CSS variables for your colors and spacing. But then deadlines hit, and someone uses padding: 14px because it "looks right." Someone else picks a slightly different shade of blue. Typography sizes drift. Before long, your app has 47 different shades of gray and 23 different button styles.

Tailwind makes inconsistency harder than consistency. The path of least resistance is using the built-in scale. Adding a custom color requires configuration. Using an arbitrary value requires extra syntax. The defaults are good enough that most developers don't fight them.

This is design systems in reverse. Instead of documenting rules and hoping people follow them, you encode the rules in the tooling and let people break them when they have good reason to.

No Naming Things Is Massively Underrated

I cannot stress enough how much mental energy goes into naming CSS classes. Not just thinking of the name initially, but:

  • Checking if that name already exists
  • Making sure it follows your conventions
  • Ensuring it's descriptive but not too long
  • Considering if it might conflict with future needs
  • Updating it when requirements change
  • Documenting what it means
  • Teaching new developers your naming system

Multiply this by every element you style, every variation you create, every edge case you handle.

Tailwind eliminates this entirely. You don't name things. You describe what you want directly. The cognitive load reduction is substantial.

This sounds trivial until you experience it. Then you realize how much of your CSS development time was spent on naming rather than styling.

Co-location of Styles and Markup

When styles are in the same file as markup, you can:

  • See immediately what an element looks like without file switching
  • Change styles without hunting for the right CSS file
  • Delete components without leaving orphaned styles
  • Understand the full picture of a component in one view
  • Refactor with confidence because all the context is present

This is how we've been writing JavaScript for years. Component logic, state management, event handlers—all in one file because co-location reduces cognitive overhead.

For some reason, we accepted that CSS should be different. That separation of concerns meant separating files, not separating responsibilities. Tailwind brings styling into the component where it belongs.

The argument against this used to be "what about reusability?" But in modern component-based development, you get reusability by reusing components, not by reusing CSS classes. If you use a button in five places, you create a Button component and use it five times. The fact that it uses Tailwind utilities internally is an implementation detail.

Faster Development Cycles

Speed matters in software development. Not just for deadlines, but for iteration, experimentation, and learning.

With traditional CSS, making style changes involves:

  1. Finding the right CSS file
  2. Finding the right selector
  3. Modifying the CSS
  4. Checking for unintended side effects elsewhere
  5. Testing in multiple browsers/sizes
  6. Possibly refactoring if the change reveals architectural issues

With Tailwind, making style changes involves:

  1. Modifying class names in the markup
  2. Done

The difference in iteration speed is dramatic. You can try ten different layouts in the time it used to take to try two. You can experiment freely because changes are localized and obvious.

This faster feedback loop improves not just productivity but design quality. When iteration is cheap, you iterate more, and the results get better.

Better Collaboration in Teams

Traditional CSS creates knowledge silos. The person who set up the architecture understands it deeply. Everyone else understands it partially and uncomfortably.

New developers joining the team face a steep learning curve. Where do styles go? What's the naming convention? Which classes can be modified safely? What are the implicit rules that everyone "just knows"?

With Tailwind, new developers can be productive immediately. They don't need to learn your specific architecture because there isn't one to learn. They need to learn Tailwind, which they can do from official docs and use across projects.

This democratization of knowledge has real business value. Onboarding is faster. Cross-team collaboration is easier. Contractors can contribute effectively. Code reviews can focus on functionality rather than CSS methodology debates.

Predictability Over Cleverness

Traditional CSS rewards cleverness. The clever use of cascading. The clever selector that targets just the right elements. The clever mixin that generates perfect variations.

This cleverness creates fragility. Future developers (including future you) need to understand the cleverness to maintain the code. Changes break the clever patterns in unexpected ways.

Tailwind is deliberately uncomplicated. Utilities do one thing. They combine predictably. There's no cleverness to understand, just composition to see.

When everything is explicit and local, debugging becomes straightforward. That element looks wrong? Look at its classes. The problem is right there. No hunting through stylesheets, no specificity detective work, no cascade debugging.

Boring, predictable code wins in production. Tailwind is very boring, and that's a feature.

Tailwind vs Traditional CSS: Real Comparison

Let's stop talking in abstractions and compare these approaches across the dimensions that actually matter in production applications.

Maintainability

Traditional CSS:

In a 50,000-line traditional codebase:

  • Styles are scattered across dozens or hundreds of files
  • Relationships between classes are implicit and hard to track
  • The cascade creates non-local effects
  • Specificity is usually a mess
  • Dead code accumulates because nobody knows what's safe to delete
  • Documentation (if it exists) is outdated

Maintaining this requires either heroic effort or accepting gradual decay.

Tailwind:

In a comparably complex Tailwind codebase:

  • Styles are co-located with components
  • No cascade means no non-local effects
  • No dead code because unused utilities are automatically purged
  • No documentation needed for the CSS itself
  • Changes are local and obvious

Maintenance is mostly "maintain your components," which you were doing anyway.

Winner: Tailwind, by a substantial margin. The maintenance overhead of traditional CSS grows non-linearly with codebase size. Tailwind's overhead stays mostly flat.

Scalability

Traditional CSS:

As your application grows:

  • File size grows unless you're very disciplined about reuse
  • Complexity grows non-linearly as selectors interact
  • Performance degrades as the browser parses more CSS
  • Specificity conflicts become more common
  • Naming becomes harder as the namespace fills up
  • The fear of breaking things increases

Large traditional CSS codebases tend toward chaos without constant gardening.

Tailwind:

As your application grows:

  • CSS file size stays relatively constant (utilities are finite)
  • Complexity grows linearly with component count
  • Performance is consistent due to PurgeCSS/optimization
  • No specificity conflicts (utilities have low, equal specificity)
  • No naming required
  • Changes remain local and safe

The 10,000th component is as easy to style as the first.

Winner: Tailwind. Traditional CSS requires exponentially more discipline to scale. Tailwind scales naturally.

Refactoring Safety

Traditional CSS:

Refactoring is terrifying:

  • Change a class and potentially break distant parts of the UI
  • Rename a class and hope you caught all usages
  • Delete a class and pray nothing depended on it
  • Modify a shared style and watch the QA tickets roll in

Safe refactoring requires comprehensive visual regression testing, which most teams don't have.

Tailwind:

Refactoring is safe:

  • Styles are local, so changes can't affect distant code
  • Delete a component and its styles are automatically gone
  • Rename classes (via component refactoring) with confidence
  • No shared styles to accidentally break

The worst case is a visual bug in the component you're editing, which you'll notice immediately.

Winner: Tailwind, decisively. The ability to refactor without fear is one of its greatest practical benefits.

Team Onboarding

Traditional CSS:

New team members need to learn:

  • Your file organization
  • Your naming conventions
  • Your component abstractions
  • Your Sass mixins and functions
  • Your responsive breakpoints
  • Your undocumented conventions
  • Which styles are safe to modify

This takes weeks to months, and even experienced CSS developers struggle at first.

Tailwind:

New team members need to learn:

  • Tailwind (once, transferable to other projects)
  • Your component structure (same as any project)

An experienced developer can be productive on day one. A junior developer can be productive within days.

Winner: Tailwind. The learning curve is real but finite and transferable.

Long-term Velocity

This is the crucial question: which approach lets teams ship features faster over years, not days?

Traditional CSS:

Initial velocity is good. You set up your architecture, establish conventions, and move fast. But over time:

  • Fear of breaking things slows changes
  • Debugging CSS issues takes longer as complexity grows
  • Refactoring becomes risky and rare
  • New developers slow down as they learn your system
  • Technical debt accumulates

Year three is slower than year one.

Tailwind:

Initial velocity feels slow. You're learning utilities, fighting muscle memory, questioning the approach. But over time:

  • Confidence increases as you realize changes are safe
  • Component patterns emerge and accelerate development
  • New developers contribute immediately
  • Technical debt doesn't accumulate in the CSS layer
  • The 100th feature is as fast as the 10th

Year three is faster than year one.

Winner: Tailwind for long-term velocity. Traditional CSS frontloads speed but decays. Tailwind has upfront cost but maintains speed.

Performance

Traditional CSS (naive approach):

  • Ships all CSS to all pages
  • File size grows with application size
  • Many unused rules in production
  • Requires manual optimization

Traditional CSS (optimized):

  • Critical CSS extraction
  • Code splitting by route
  • Careful attention to bundle size
  • Ongoing maintenance to prevent bloat

Tailwind:

  • PurgeCSS/optimization built in
  • Ships only utilities actually used
  • Production CSS is typically 5-20kb compressed
  • Scales to very large apps while staying small
  • One-time setup, automatic thereafter

Winner: Tailwind for real-world performance. Traditional CSS can be optimized to similar sizes but requires ongoing effort. Tailwind makes optimization the default.

Common Myths About Tailwind (Debunked)

Let's address the criticisms that persist despite being demonstrably false.

Myth 1: "HTML Becomes Unreadable"

The claim: Long strings of utility classes make HTML impossible to read and understand.

The reality: This is true for about two weeks, then it becomes more readable than traditional approaches.

Once you know Tailwind utilities, you can read this:

<div class="flex items-center justify-between p-4 bg-white rounded-lg shadow-md">
Enter fullscreen mode Exit fullscreen mode

And instantly visualize: a flex container with items centered vertically, space distributed horizontally, padding on all sides, white background, rounded corners, and a shadow. You don't need to reference any other files.

Compare to traditional CSS:

<div class="card-header">
Enter fullscreen mode Exit fullscreen mode

What does card-header look like? You have no idea without looking at the CSS. It could be anything. The abstraction hides information that you need to understand the component.

Readability isn't about brevity—it's about information availability. Tailwind makes styles visible and immediate. That's more readable, once you learn the language.

Myth 2: "It's Just Inline Styles"

The claim: Tailwind is basically inline styles with extra steps, and we moved away from inline styles for good reasons.

The reality: I covered this earlier, but it's worth repeating: utility classes and inline styles share syntax location but nothing else.

Inline styles:

<div style="display: flex; padding: 1rem; background: blue;">
Enter fullscreen mode Exit fullscreen mode
  • No pseudo-classes
  • No media queries
  • High specificity
  • No design system
  • Can't be optimized

Tailwind:

<div class="flex p-4 bg-blue-500 hover:bg-blue-600 md:p-6">
Enter fullscreen mode Exit fullscreen mode
  • Full pseudo-class support
  • Responsive design built in
  • Low, predictable specificity
  • Design system enforced
  • Automatically optimized

The comparison is superficial and misleading.

Myth 3: "It's Bad for Performance"

The claim: Loading thousands of utility classes bloats your CSS and hurts performance.

The reality: Tailwind sites typically ship 5-15kb of CSS in production, regardless of application size. Traditional CSS often ships 50-200kb or more.

How? PurgeCSS (now built into Tailwind) scans your templates and removes unused utilities. If your app uses 300 different utilities across all components, your production CSS contains exactly those 300 utilities and nothing else.

Meanwhile, traditional CSS requires manual optimization to achieve similar results, and most teams don't do it effectively. They ship entire frameworks, unused components, and forgotten experiments.

Measured by real-world production bundle sizes, Tailwind is typically better for performance, not worse.

Myth 4: "It Kills Creativity"

The claim: Being constrained to utility classes limits design possibilities and makes every site look the same.

The reality: Tailwind is infinitely customizable. You can:

  • Customize every value in the default theme
  • Add arbitrary values anywhere: m-[17px], bg-[#c0ffee]
  • Create custom utilities
  • Use CSS for complex layouts if needed
  • Mix Tailwind with custom CSS

The constraint is in the default, not the capability. And that default constraint actually enables creativity because you're not wasting mental energy on micro-decisions about spacing or colors. You focus on layout, hierarchy, and user experience instead of bikeshedding hex values.

Some of the most distinctive, creative sites on the web use Tailwind. The framework doesn't determine the design—the designer does.

Myth 5: "You Need Abstractions for Maintainability"

The claim: Without creating abstract components in CSS, you'll have to update classes everywhere when designs change.

The reality: You get abstractions through component reusability, not CSS classes.

If you have a primary button used in 50 places and need to change it:

Traditional CSS:
Change one CSS class definition. Hope it doesn't break edge cases where that button behaves differently in different contexts.

Tailwind:
Change one component definition. All 50 instances update automatically because they're using the same component.

// Button.jsx
function Button({ children, variant = 'primary' }) {
  const baseClasses = 'px-4 py-2 rounded font-semibold transition-colors';
  const variantClasses = {
    primary: 'bg-blue-600 text-white hover:bg-blue-700',
    secondary: 'bg-gray-200 text-gray-900 hover:bg-gray-300'
  };

  return (
    <button className={`${baseClasses} ${variantClasses[variant]}`}>
      {children}
    </button>
  );
}
Enter fullscreen mode Exit fullscreen mode

Change the classes once, every button updates. This is better than CSS abstractions because it's type-safe, component-scoped, and can include logic.

The abstraction happens at the component level, where it should in modern development.

What Tailwind Means for Traditional CSS

Tailwind's success doesn't mean CSS is dead or that traditional approaches have no place. But it does signal a fundamental shift in how the industry thinks about styling.

Traditional CSS Isn't Dead—But Its Role Has Changed

Plain CSS still has important uses:

Global styles - Resets, base typography, CSS custom properties for theming. This is actually where CSS shines—defining global rules that apply everywhere.

Complex animations - @keyframes, complex transitions, scroll-driven animations. These are better in CSS than in utility classes.

Print styles - Print-specific layouts often need custom CSS that utilities can't elegantly express.

Third-party widget styling - When you're styling something you don't control, scoped CSS or utility classes aren't options.

But the role of CSS has shifted from "where we write all our styles" to "where we write the styles that utilities can't express." That's a much smaller surface area.

When Plain CSS Still Makes Sense

You should reach for traditional CSS when:

  1. You're building a content site, not an application - Blogs, documentation sites, marketing pages often have simpler styling needs that don't benefit from utility frameworks.

  2. You're working alone or with very small teams - The collaboration benefits of Tailwind matter less when you're the only developer.

  3. You have a very simple UI - If your entire app is a handful of pages with minimal interactivity, the overhead of any framework might not be worth it.

  4. You're working in a constrained environment - Some CMSs or environments don't support modern build tools, making Tailwind impractical.

  5. You genuinely prefer it and can maintain it - If you're disciplined enough to maintain a clean CSS architecture and aren't working with teams that change frequently, traditional CSS can work fine.

The key is being honest about which scenario you're actually in, not which scenario you wish you were in.

Hybrid Approaches

Many teams successfully mix Tailwind with custom CSS:

  • Tailwind for component styling
  • Custom CSS for complex layouts or animations
  • CSS custom properties for runtime theming
  • CSS modules for legacy components during migration

This works fine. Tailwind doesn't demand purity. Use it where it helps, skip it where it doesn't.

The important shift is treating Tailwind as the default and custom CSS as the exception, rather than the reverse.

The Future of CSS Architecture

Where is this all going? A few predictions:

Component frameworks will increasingly bundle styling solutions. React Server Components, Svelte, Vue—they're all moving toward more integrated styling solutions. The days of "framework for JS, separate system for CSS" are numbered.

Build-time CSS will dominate over runtime CSS. Tools that generate optimized CSS at build time (like Tailwind) will win over runtime CSS-in-JS solutions. The performance benefits are too significant.

Design tokens will become standard. The idea of design systems defined as tokens (colors, spacing, typography) that tools consume is here to stay. Tailwind's config file is essentially design tokens.

AI-assisted development will favor explicit, composable systems. When AI is writing code, having an explicit, finite vocabulary of utilities is better than open-ended CSS. Tailwind's constraint-based approach maps well to AI capabilities.

The semantic vs. presentational debate will finally die. We've spent 20 years arguing about whether classes should be semantic or presentational. The industry has voted: presentational classes are fine, semantic HTML is what matters.

When You Should NOT Use Tailwind

Let's be clear about scenarios where Tailwind is the wrong choice.

Small Static Sites

If you're building a simple blog with a few pages and minimal styling needs, Tailwind is overkill. The build process, the learning curve, the configuration—it's all overhead you don't need.

Plain CSS or a minimal framework like Pico or Simple.css will serve you better. Don't introduce complexity you don't need.

Marketing Pages with Heavy Custom Design

If you're building a one-off marketing page with complex, bespoke animations and completely custom layouts, traditional CSS or CSS-in-JS might be more appropriate.

Tailwind shines when you're building systems with reusable patterns. One-off custom work doesn't benefit as much from systematization.

Teams Unfamiliar with Modern Tooling

Tailwind requires:

  • Node.js and npm
  • Build tools (Webpack, Vite, etc.)
  • Understanding of PostCSS
  • Comfort with configuration files

If your team isn't already comfortable with modern JavaScript tooling, adding Tailwind on top will be overwhelming. Get the tooling basics solid first.

Extremely Complex Layout Requirements

Some layouts are genuinely easier to express in custom CSS than in utilities. Complex grid layouts with overlapping areas, intricate print layouts, unusual typographic effects—these can be awkward to express in utility classes.

Tailwind's arbitrary value syntax helps (grid-cols-[1fr_2fr_1fr_3fr]), but at some point you're fighting the framework. Use custom CSS for these cases.

Over-Engineering Risk

Just because Tailwind is popular doesn't mean you need it. If your project genuinely doesn't benefit from a utility framework, don't use one.

The biggest mistake is adopting tools because they're trendy rather than because they solve problems you actually have.

The Bigger Picture: What This All Means

Tailwind's success reveals something important about modern web development that goes beyond CSS.

Tailwind Is a Symptom, Not the Cause

The real shift isn't "developers started liking utility classes." The shift is:

From document-based web to application-based web. CSS was designed for styling documents, not building complex interactive applications. Utility-first CSS evolved to meet the needs of application development.

From artisanal craft to systematic production. Modern applications require shipping features consistently and maintainably, not crafting perfect one-off designs. Systems beat craftsmanship at scale.

From separation of concerns by technology to separation by component. We've moved from "HTML in one place, CSS in another, JS in yet another" to "everything related to this component in one place." Tailwind aligns with this shift.

From hand-optimization to tool-optimization. We've accepted that build tools can optimize better than humans. Tailwind embraces this by generating and optimizing CSS automatically.

Tailwind didn't create these shifts—it adapted to them better than traditional CSS approaches could.

The Shift in How Developers Think About UI

There's a philosophical change happening in how we conceptualize user interfaces:

From hierarchical abstractions to flat composition. Traditional CSS thinks in hierarchies: base styles → component styles → variant styles → override styles. Utility-first thinks in composition: combine primitives to create what you need.

From naming to describing. Traditional CSS names things abstractly (.card-header), requiring mental translation to understand what it looks like. Utility-first describes things concretely (flex items-center), making the result immediate.

From clever to obvious. Traditional CSS values elegant solutions that do a lot with a little. Utility-first values obvious solutions that are immediately understandable, even if they're verbose.

From artisan to assembly line. This sounds negative but isn't. Assembly lines produce consistent quality efficiently. That's what most production applications need.

These aren't objectively "better" ways of thinking—they're adaptations to the reality of building complex applications with teams of varying skill levels under time pressure.

Why Productivity and Maintainability Now Beat Purity

The industry has made a collective decision: shipping features reliably matters more than architectural purity.

This is visible everywhere:

  • JavaScript: We accepted that we'd ship transpiled, bundled code rather than hand-crafted vanilla JS
  • TypeScript: We accepted build steps for type safety
  • React: We accepted mixing markup and logic in JavaScript
  • CSS: We're accepting utility classes over semantic class names

The pattern is clear: we'll trade theoretical purity for practical productivity. Not because we've stopped caring about quality, but because we've learned that maintaining quality at scale requires different approaches than maintaining quality in small projects.

Tailwind succeeded because it prioritized developer experience and maintainability over CSS ideology. And developers voted with their adoption that this was the right tradeoff.

The Democratization of Design Systems

Perhaps Tailwind's most significant impact is making design systems accessible to teams that couldn't afford dedicated design system engineers.

Before Tailwind, having a coherent design system required:

  • Dedicated design resources
  • Engineering time to build and maintain abstractions
  • Documentation and governance
  • Ongoing refinement and updates

Most teams had none of this. They had inconsistent UIs and no realistic path to fixing it.

Tailwind provides an 80% solution out of the box. The default scale is good enough that most teams never customize it. Consistency happens automatically, without requiring design expertise or system architecture.

This is genuinely democratizing. Startups can have consistent, professional-looking UIs without hiring designers. Small teams can maintain quality without dedicated platform engineers. Solo developers can build coherent products.

The cost is less design uniqueness. The benefit is baseline quality that would otherwise be out of reach. For most teams, this is the right tradeoff.

Conclusion

Tailwind won because it aligned with the realities of modern web development better than traditional CSS approaches could adapt to.

It won because:

  • It made consistency easy instead of requiring discipline
  • It eliminated whole classes of bugs through its architecture
  • It scaled to large teams without requiring CSS expertise
  • It optimized for maintainability over initial elegance
  • It reduced cognitive load through simplicity, not cleverness
  • It worked with human nature instead of against it

This doesn't mean traditional CSS was wrong or that the developers who championed methodologies like BEM or OOCSS were misguided. Those approaches were optimal for their context—the problems and constraints of web development in the 2000s and early 2010s.

But the web changed. Applications became more complex. Teams became larger and more distributed. Component-based frameworks became standard. Build tools became sophisticated. The problems changed, and Tailwind emerged as a solution better adapted to the new problems.

Traditional CSS still has its place. For content sites, simple applications, and scenarios where you genuinely need custom CSS's flexibility, it remains a solid choice. But for the component-based application development that dominates modern web development, utility-first CSS has proven to be a better fit.

The real lesson isn't "always use Tailwind" or "traditional CSS is dead." The lesson is that we should evaluate our tools based on how well they solve our actual problems, not on how well they conform to historical best practices that may no longer apply.

Tailwind won because it solved real problems. That's a good reason to win. And whether you use Tailwind or not, understanding why it won makes you a better developer, because it means you understand the constraints and requirements of modern web development.

The question isn't whether to use Tailwind. The question is: what problems are you actually trying to solve, and which tools solve them most effectively for your context? For an increasing number of teams, the honest answer is Tailwind. And that's not hype—that's just reality.

TheBitForge ‒ Full-Stack Web Development, Graphic Design & AI Integration Services Worldwide TheBitForge | The Team Of the Developers, Designers & Writers.

Custom web development, graphic design, & AI integration services by TheBitForge. Transforming your vision into digital reality.

the-bit-forge.vercel.app

Top comments (0)