There's no perfect moment to launch. I've shipped things too early and watched users bounce off broken flows. I've also waited too long, polishing ...
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didnt read the post, 99% of the time it was ready to launch last month. Stop being scared, put it out there!
I don't know what that means, but thank you 😂
This really resonates with my experience as well! The part about using your own product for real tasks is crucial - I've caught so many UX issues that way that never showed up in testing.
I especially appreciate the "deciding what NOT to build yet" section. Scope creep is probably my biggest challenge, and explicitly writing down what's intentionally being left out helps prevent second-guessing.
One thing I'd add: having that feedback channel set up early is a game changer. It's been interesting to see which features users actually request versus what I thought they'd need. Thanks for sharing this framework!
quite informative.
Recently i have been building an app, the motivation died gradually, then i defined it as a "study project" (meaning for me, not a real project that is aimed for people to use but exclusively for myself where i either tried a new skill or improved it)... but eventually it does not fit anywhere and i find it (the app) quite "unnecessary" now...
I am not sure whether to publish it but i am considering to write a tech post about it. If i do (can), i will publish it probably..
I rumbled :))) a lot but what i would say is your checklist is quite good
You hit the nail on the head. You've described exactly the list of pains I'm experiencing right now. Interesting checklist. I'm thinking of trying your feedback collector, as I'm currently getting no feedback at all.
This was very helpful. Thank you.
Sure thing.
You are absolutely right -- and this is one of the most difficult thing to explain to clients as a contractor!
Thanks for the guide! This will help a lot of developers.
glad to hear :)
Thank you for your reminder!
sure thing
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Good one!! thanks for sharing.